Tuesday, May 17, 2011

Gaming the story, the story of LA Noire.

Pre-review of  LA Noire
To start I'll say I have not always been a very big fan of Rockstar games. I found most of the Grand Theft series, rather annoying, and repetitive. However, after I heard good things about Red Dead Redemption, I gave it a try, to find a rather fantastic story and gameplay. So when they announced much of the same group would be working on a new big title I was curious. Then Rockstar announced they were pouring a huge chunk of money into the game, to make it the first of its kind in facial technique and technology. I got very curious. I even started getting the same tingle I did when I began reading up on Mass Effect 2. If you know me, then you know how I feel about the best series ever. ;)

Story
The story of LA Noire follows the events of Cole Phelps beginning as a beat cop. I won't get into much of the story, outrightly avoiding it. Due to LA Noire being a story that you play. It is quite well written, has some fun sidetracks, and twists. I have not completed it yet, I am currently on disc 2. Xbox version has 3 discs, whereas the PS3 blu-ray only has one. I will say that it feels like the old 1900's mystery tales. A very fluidic feel to the overall experience of the gameplay melding into the story makes it sometimes feel like you aren't even playing a game at all. More like you are watching a movie, and a controller just happens to be in your hands.

Gameplay
Controls for LA Noire are almost identical to Red Dead Redemption. Which is fine for the most part, you won't worry too much about insta death if you aren't able to turn at just the wrong time. They aren't so easy that it doesn't feel challenging, and are not so hard you find you need a new TV because you threw your controller into it.
The only downside to the controls comes in the place of the driving mechanics. Wherein the control of the car when going at any speed needed for a car chase goes from passable to rather irritating. You are either overcompensating or the car isn't responsive at all. When this was a horse in Red Dead, it is okay, due to well a horse is a live creature. TO a degree it still has some say in how it should move. A car however, even a 1940's car should work a bit more smoothly than this. However, while most car chases may become rather annoying. If it is a plot mission, after 3 fails the game lets you skip the car chase sequence, and go straight to the follow-up storyline. Without any real consequence of said action. Save you will need to do it eventually if you are an achievement whore.

Overall
The game is simply magnificent, it's a joy to play. You will lose time whilst playing it. Needing to "read" the facial expressions of the NPCs is rather fascinating, although it can sometimes be annoying, due to ones own proclivities. I must give Rockstar a rather huge set of props for achieving a rather huge step in facial technologies. Now while this kind of technology means you will likely not be making your "own" character with it. I am sure someone somewhere will figure out how. It will likely be awhile though. It is still an awesome thing to behold whilst playing the game.

Buying this game if you already haven't is advised if you like a good gaming experience.

(I shall have another more full review once I have beaten the game.)

No comments:

Post a Comment